Fabledom developed by Grenna Games released with early access yesterday on Steam for only $15. It is a city builder game with a cartoonish bent set in a land of fairytales. You can pick to be a prince or a princess to govern a small. Throughout the game, you will have random events that add a little fairy tale flavor that ranges from additional quests that involve giving away some of your resources to enduring spells from evil witches. Keep in mind, the game is still unfinished but offers a bit of playthrough and I spent a solid 8 hours on it. It has a very relaxing feel to it that is similar to cities skylines and as you grow your settlement, you can annex neighboring aras.
You start out with 4 peasants and have a series of tutorial quests that involve building livnig quarters (homsteads), farms and workshops (laborers huts). These are used by the populace to live. Lumber camps and stone camps employ the populace and are used to gather resources which can be turned into buildings or higher tier resources.
The game has seasonal and weather cycles which add a nice twist to the game. Crops take time to grow and there are boom and busts cycles of resource gathering which must be taken advantage of in spring and summer so that you may last through the winter. It's a nice refreshing take on a well established genre.
The set up screen has a random seed generator that is well appreciated in this style of game where you are dependant on map resources.
The game has diplomacy as well as combat however the combat system does not appear to be implemented yet, and the diplomacy focuses mainly on fairytale romance at the moment. However the backbone of the game is in place for what appears to be a rich environment for NPC interaction.