Fabledom Encounters

With the latest "Fairytales and Community" update, a number of new buildings and encounters have been added to the game. After a few play throughs, here are some of the changes and encounters I've noticed: New map generation is very nice With the addition of two new buttons that allow you to turn off the water and hills. You can get the ideal flat ...

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Cities Skylines Second Moon Radio Expressions

Local star gazers are in for a real treat tonight as the aurora borealis is expected to  light up the night sky And onto our main feature story, the commercial district is booming. As the area is attracting more high-end stores, bringing the latest in luxury to our neighborhood. You can now shop for designer shoes while sipping a fancy local j...

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Navigating the Cities Skylines 2 Milestones

This game, unlike the first does not depend primarily on city population for milestones though it certainly helps. This is historic as even the early Sim City games depended on the population mechanic, instead this game gives you experience points (XP) for various actions from building roads, placing districts to putting down buildings. Here we sho...

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Cities Skylines 2 up to 200k population

There continues to be a mass complaints on the steam forums, the colossal order forums and reddit.  However in my next full weekend able to play, I was able to build a city from scratch to a megalopolis and 225k population.  I did see a few issues that I had to overcome in my cities: traffic got out of control pretty quicklya lot of traff...

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Cities Skylines 2: My first weekend

After putting in a solid weekend with the game, I have to readily admit that it is quite the enjoyable game. Only having close to 600 hours with Cities Skylines 1, I am eager to spend time with this one  There are quite a bit of annoyed peeps on the Steam discussion as well as the paradox interactive forums. Some of it is pretty well backed up...

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